The objective is to complete missions to obtain Citra’s blade and prove yourself in order to escape Vaas’ mind. The world the campaign takes place in is modeled after Rook Island from Far Cry 3, but with some really unique locations (and even features some flying sharks). You start off as Vaas locked in a room listening to his sister speak, and when you exit are only armed with a pistol and one health syringe. The gameplay loop is arguably even more interesting than the story, which should excite fans.
You don’t even need to have played Far Cry 3 before to understand what is going on, although that prior knowledge does make some of the revelations and interactions more enjoyable. I don’t want to give away too much information as to who you encounter, as it’s pretty much the main focal point of the story included in “Vaas: Insanity.” It’s fair to say, however, that Vaas is quite insane, and your journey into his mind is wild and exciting from a story perspective. The story delves into his relationship with his sister, Citra Talugmai, as well as other characters from Far Cry 3. Vaas Montenegro is arguably the most interesting of the Far Cry characters, so the idea of taking a deeper dive inside his mind is an extremely interesting one. “Vaas: Insanity ,” released November 16th, is the first of these, and it takes a look inside the chaotic and troubled mind of Vaas from Far Cry 3.
While Far Cry 6 continued to push the franchise to the next level, the Season Pass content takes a look back at earlier iterations of the Far Cry series.